#include <iostream>

using namespace std;
#define TreeMaxSize 100
#define Status int
#define OK 1
#define Fail 0
#define TreeElemType int
typedef struct BiTree {
    TreeElemType *TreeData;
    int TreeSize = TreeMaxSize;
};


int main() {
    BiTree tree;
    tree.TreeData = new TreeElemType[TreeMaxSize];
    TreeElemType s[] = {1, NULL, 2, 3};
    for (int i = 0; i < 4; ++i) {
        tree.TreeData[i] = s[i];
    }



    return 0;
}
